Bomberman Blast Wii Pal Wads

Refer to my post I just made in the WiiWare Releases thread. While I'm here maybe someone can shed some light on this. These are the original modes in bomberman blast 1. PAL (progressive) Resolution: 640x528 2.

Description: Bomberman Blast is a Action game published by Hudson Soft released on September 29, 2008 for the Nintendo Wii.

PAL (progressive) Resolution: 640x528 3. PAL (progressive) Resolution: 640x264 4. NTSC (interlaced) (a.k.a. NTSC 480i) Resolution: 640x480 5. MPAL (interlaced) Resolution: 640x480 6. PAL (interlaced) (a.k.a.

PAL 576i) Resolution: 640x528 7. PAL60 (interlaced) (a.k.a. PAL 480i) Resolution: 640x480 8. PAL60 (progressive) (a.k.a. PAL 480p) Resolution: 640x480 Using the Video Mode Changer smart patcher PAL -> NTSC changes it to this 1. PAL (progressive) Resolution: 640x528 2. PAL (progressive) Resolution: 640x528 3.

PAL (progressive) Resolution: 640x264 4. NTSC (interlaced) (a.k.a. NTSC 480i) Resolution: 640x480 5. MPAL (interlaced) Resolution: 640x480 6.

MPAL (interlaced) Resolution: 640x480 7. NTSC (interlaced) (a.k.a. NTSC 480i) Resolution: 640x480 8.

NTSC (progressive) (a.k.a. NTSC 480p) Resolution: 640x480 480i still flickers and I'm not really sure why. Even when you change every mode to ntsc 480i it still does it, like somehow it's still display a pal mode. Anyone have any idea why? Why would 480p work ok and not 480i?

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